I am a video game programmer by day, a youtube content creator by night. I am slowly picking up the art aspect of making video games, as I am quite tired of having to use free-to-use art assets that don't even meet what I'm seeing in my head, and while it's a slow process I'm glad I've decided to do so. Art requires a patience wholly unlike the patience required for Programming, and getting used to both has been a task in and of itself.
My favorite genre has to be Visual Novels, as they are still (in my mind) a very uncharted genre of gaming. How far can I push a visual novel into other genres before it stops being a VN? How much gameplay can I simulate in a VN? How can I make a VN as entertaining and stimulating and immersive as possible while retaining the aspects of a VN that make it what it is?
As a youtube content creator, I've amassed a beautiful and wonderful community that has begun referring to itself as my 'Potato Buddies', the nomenclature of which was brought about from a livestream of SOMA. They have been nothing but kind and understanding to each other, something I stress at all costs as I grow in an attempt to curb the inevitable trolls and internet bullies.
I want to change the world using the tools I've been given, as a musician, an artist, a programmer, an entertainer- and of course, as a gamer.